Custom Clips for ootii Motion Controller

Slate Forums Custom Clips Custom Clips for ootii Motion Controller

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #1721
    salja
    Participant

    MC_PM

    Some people have asked me if I can do actions for ootii Motion Controller, and here they are.

    Screenshot_1

    — EquipMotionControllerWeaponSet (Equip Motion Controller WeaponSet) Note: You can use a WeaponSetIndex (int).
    — SetMotionControllerCursor (Set the Motion Controller Cursor During Cutscenes) Note: You can Enable or Disable.
    — SetMotionControllerInput (Enable or Disable Motion Controller Input During Cutscenes)
    — StoreMotionControllerWeaponSet (Store Motion Controller WeaponSet During Cutscenes)

    Screenshot_3

    If someone still wishes just say a quick note.

    My Playmaker Actions for Motion Controller you can found in the Vault, or at Github.
    I will move later this actions to github too.

    Changelog:

    V1: Relase
    V2: Massive Code Cleanup
    V3: Move to ActorActionClip
    V4: Fix Mistake
    V5: Fix Mistake
    V6: Small Improve & Rename
    V7: Change Path to “Assets/ParadoxNotion/SLATE Resources/Extensions”.

    Download: V7 ootiiSlate_v7

    Attachments:
    You must be logged in to view attached files.
    #1728
    Gavalakis
    Keymaster

    Hey,

    Thanks a lot of making those!
    I like ootii ‘s assets and the guy himself, so that’s great ๐Ÿ™‚

    I am sticking your post now.

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #1731
    salja
    Participant

    Hey,

    Thanks a lot of making those!
    I like ootii โ€˜s assets and the guy himself, so thatโ€™s great ?

    I am sticking your post now.

    Thanks!

    Thnaks, i plan to make more stuff like (Switch vegetation Studio Camera) but the problem is the camera switch is not smooth so i will play more with it. Other Idea is to make actions for Enviro change weather

    #1741
    salja
    Participant

    Working on some new Ideas, Interactive Cutscenes. Example, the Player runs into a Trigger (now we disabled the input and enable the “Use Transfrom from ootii”) the Character walks now alone to a point, after the gameplay starts again, thats will make a nice flow with ootii and cutscenes.

    Is hardcore WIP i just play with some ideas ๐Ÿ˜€

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.