Don't work Final IK

Slate Forums Support Don't work Final IK

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  • #1704
    jabi6
    Participant

    Hi. Gavalakis

    Final IK track does not work after Unity2018 upgrade.

    It works well when using only IK tracks.
    However, using the IK track and the animator track together does not work as shown in the attached image.

    In addition, it works well when Unity is in play mode.
    When playing non-play mode, IK track does not work when dragging a track.

    version info
    slate : 1.8.1
    unity : 2018.2.5

    The capacity of the example project is 17 megabytes.
    Please let me know your email and I will send it to you.

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    #1706
    Gavalakis
    Keymaster

    Hello,

    Thanks for the report.
    I will download the latest version of FinalIK and check against Unity v2018.2.5, try to see what could have changed and fix it of course 🙂
    I will let you know once I’ve checked.
    Thank you!

    Join us on Discord: https://discord.gg/97q2Rjh

    #1707
    jabi6
    Participant

    Hi. Gavalakis

    Perhaps s all a matter of the update order.

    I think it’s a matter of the update order of the runtime and the editor mode.

    Runtime
    Update() or coroutine : slate
    LateUpdate() : FinalIK

    Editor mode
    OnGUI()

    It worked fine at run time with LateUpdate () as shown in the code below.
    Please refer to the revised issue.

    #1713
    Gavalakis
    Keymaster

    Hello,

    Thank you. I think that you are correct. I have just refactored cutscene to work in LateUpdate instead of through coroutines.
    Please send me an email to “support_AT_paradoxnotion.com” and I will gladly send you the changes if you want, so that you don’t have to wait for the new version to go live.

    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

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