Dynamic Animations

Slate Forums Support Dynamic Animations

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  • #277
    AVOlight
    Participant

    Continuing from this topic
    i’m looking to animate the connections between actors
    sorry i should of just used examples of what you have already working in Slate
    like Rotate Around, Look At, Match Transforms to Target, Set Parent
    these all allow animating the connections between the actors
    so if the player is one of the actors, the animation looks different based on the players input on the connected transform

    the actions included all connect Transforms between actors,
    i’d like to connect my own float variables, so that i can animate those connections

    my only other option is to have my stuff create extra gameobjects to use there transforms to connect specific variables, (but please no :()

    i had to do something similar to get mecanim to work with recording my shapes, and it was a nightmare

    #280
    Gavalakis
    Keymaster

    Hey again and sorry for the late reply due to Eastern.

    Can you please clarify what you mean by “i’d like to connect my own float variables, so that i can animate those connections”.
    Please consider giving an exact example. I am really sorry that I am not able to understand 🙁

    Thanks in advance.

    Join us on Discord: https://discord.gg/97q2Rjh

    #281
    AVOlight
    Participant

    i have a custom shape script that creates a mesh based on some points,
    i use it to create all the graphics,
    heres an example of what i mean by “i’d like to connect my own float variables, so that i can animate those connections”.
    say some points of the tongue shape of actorA reaches out to a point on one of actorBs shapes
    and then moves from target to target
    underneath that are just floats connected to other floats
    like if i could select Animate Property and select both set, and get from available actors
    for this connection an extra float would represent the ratio between a and b
    and then i can reset the ratio and change b switching from target to target

    thank you for your patience with my examples 🙂

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