Assets\ParadoxNotion\SLATE Cinematic Sequencer\Design\Partial Editor\Prefs.cs(8,13): error CS0234: The type or namespace name ‘UTJ’ does not exist in the namespace ‘Slate’ (are you missing an assembly reference?)
and
Assets\ParadoxNotion\SLATE Cinematic Sequencer\Design\Partial Editor\Prefs.cs(74,20): error CS0246: The type or namespace name ‘MovieEncoder’ could not be found (are you missing a using directive or an assembly reference?)
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Installing the FrameCaptureRendering extension seems to fix it, but this extension conflicts with the Unity recorder package.
Any idea why there is a dependency? And can I disable this dependency so I can use the unity recorder.
It seems that somehow the “SLATE_USE_FRAMECAPTURER” define symbol is enabled in Unitys “Poject Settings -> Player -> Scripting Define Symbols” (maybe from a previous installation?).
Please delete the Slate Rendering package (ParadoxNotion/Slate Resources/Extensions/Rendering”, then also please open up your “Project Settings” and under “Player” tab -> “Scripting Define Symbols” section, please delete the text “SLATE_USE_FRAMECAPTURER;” found there.