feature request: render layers as masks

Slate Forums Support feature request: render layers as masks

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  • #538
    crimson
    Participant

    i already put in a request to have an option of selecting which passes to render out.
    as an extension of that, it would be fantastic to have a pass defined by the layeers or tags.
    that way one could export certain objects groups as mask for easier comping.

    cheers,

    #552
    Gavalakis
    Keymaster

    Hey,

    That is an interested suggestion reminding me of Cinema4D’s compositing tag and object buffers. I don’t know if this is something possible with the Unity API at the moment, but I will certainly take a look since it can indeed be very useful 🙂

    Thanks for the suggestion.

    Join us on Discord: https://discord.gg/97q2Rjh

    #555
    crimson
    Participant

    thank you for considering it.
    it would be really pretty spectacular to have this feature:)

    cheers.

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