How do I play the legacy animation on the actor's child nodes?

Slate Forums Support How do I play the legacy animation on the actor's child nodes?

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  • #1005
    russiac
    Participant

    hello.

    There is a legacy animation component in the child transform of the prefab used for actor.
    You want to play an animation in the animation component at a specific point in time.

    I did the following.
    Added Animation Track to ActorGroup and Animation Clip.
    However, I get a warning that there is no animation component in the actor. How can I play the animation in the child transform?

    I’m sorry I did not speak English well.
    Thank you.

    #1006
    russiac
    Participant

    For reference, my environment is as follows.

    unity : 5.3.7p4
    slate : 1.60

    #1008
    Gavalakis
    Keymaster

    Hello,

    Right now, the gameobject set in the Actor Group, has to be the same with the one having the Animation component.
    In other words, using the Animation from a child gameobject is not possible, so the only way now, would be to create another Actor Group that has that child gameobject as target actor.
    In the next version though, using the Animation component from a child gameobject of the actor, will be possible since this is a highly requested feature 🙂

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #1010
    russiac
    Participant

    Thank you for your valuable answer.

    We look forward to the next version.

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