Interactive Cutscene

Slate Forums Support Interactive Cutscene

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  • #573
    nazghar
    Participant

    Hi all! I’m looking for a Cutscene editor that allows me to do this:

    There is two characters having a conversation, but need to make the player let the conversation advance via clicking a button. As works in Zelda or other games. When the character is talking and the text is in the screen, the animations must go on so i can stop all the tracks in the clip.

    May Slate cover this case?

    Thanks!

    #585
    Gavalakis
    Keymaster

    Hello,

    Thanks for your interest in Slate.

    Slate can potentially cover this case, but not out of the box. What I mean is that this will require some scripting to be done, so that at the specific timings you need (for example after each dialogue), you will need to pause the cutscene and then resume it when the player clicks a button. This is quite easy to be achieved with events and a small bit of coding.

    One thing to note though, is that the cutscene can only be paused/resumed as a whole. So if the cutscene is also playing back animations for the characters, animations will also be paused. It is impossible for cutscene controlled animations to continue playing while the cutscene is paused for example.

    With that said, I am already looking at providing solutions for creating interactive cutscenes without the need of scripting in a future version, but once again, right now a bit of scripting will be required for this.

    Let me know if you have any questions.
    Thanks again.

    Join us on Discord: https://discord.gg/97q2Rjh

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