Hi, it’d be nice if you could add JPG sequences to the Render options and maybe even a supersampling option later on as well (like render with 3x the resolution or so). The latter isn’t important since I can just set the Game display to a higher resolution, but JPG sequences should write out a lot faster than PNG I’d imagine and depending on the kind of project they are often good enough (especially when rendered in a higher resolution).
I really think that capturing JPG and PNG would pretty much be the same speed wise 🙂 and don’t think it really worth the effort needed at this point, but I will take a look at adding supersampling though, or better yet, just a resolution popup selection in the Render Utility Window.