Reverse animation in PlayAnimatorClip

Slate Forums Support Reverse animation in PlayAnimatorClip

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  • #1583
    sugoidev
    Participant

    Today I needed to play an animation clip reversed to undo an effect and noticed that the PlayAnimatorClip clip didn’t have such functionality.
    So I did a quick implementation.

    Would be great if you could consider adding it in a future update.

    In the PlayAnimatorClip class, I added a field

    Then, on the OnUpdate method, I did the following change

    All the best!

    #1590
    sugoidev
    Participant

    I also needed this feature and did a pretty much identical implementation.
    Would be nice to have it included officially, this is very useful.

    Searching around the net, I can see people requesting a way to do this for a long time. It’s still not possible to have it with the latest Unity timeline. Having access to the source and being able to change it quickly is fundamental.

    #1593
    Gavalakis
    Keymaster

    Hey,

    Thanks for the heads up.
    An easier way, would be to simply allow a negative playback speed by changing the Range attribute to something like [Range(-5, 5] 😀 (which is something I just did by the way).

    😉

    Join us on Discord: https://discord.gg/97q2Rjh

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