Spine Animation Track

Slate Forums Custom Clips Spine Animation Track

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  • #1792
    mografi_ben
    Participant

    Update: Unfortunately I’m still getting problems with odd mixing behaviour.

    Back to the drawing board…

    #1794
    Gavalakis
    Keymaster

    Hello again,
    Thanks for the follow up and the link to Spine forums.
    The Spine API is honestly becoming too weird 😛 I will try the linked code you’ve posted to see what the behaviour is like.
    I am sorry I wasn’t able to look at this sooner, but my brother got married recently and I had to invest a lot of time for family matters this month.

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #1796
    mografi_ben
    Participant

    Hey, no worries! Really good of you to look at it at all to be honest. And congrats to your brother!

    Agreed, the Spine runtime is super complex – at least to me. I’ve mostly just worked around the limitations. In general I’m using their AnimationState to control animations, it’s just occasionally when I want precise control that I use Slate.

    The only thing that gets weird is the blending from one animation to another (and avoiding blending back to the root pose). If I only have one animation on the timeline, it’s all good.

    #2009
    boboshu
    Participant

    add m_SkeletonAnimation.Update(0);

    fix when Application Playing spine show not correct bug 2019.8.13

Viewing 4 posts - 16 through 19 (of 19 total)
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