When I create new cutscene in empty project, the flollowing errors are occuring repeatedly in Unity Editor.
I didn’t play the game.
My Unity version is 5.3.4f and I switched the platform to Android.
I am using PC running Windows 7.
Please check it out.
Thank you.
NullReferenceException: Object reference not set to an instance of an object
Slate.Styles.get_timeBoxStyle () (at Assets/ParadoxNotion/SLATE Cutscene Editor/Design/Partial Editor/Styles.cs:67)
Slate.CutsceneEditor.ShowTimeInfo (Rect topMiddleRect) (at Assets/ParadoxNotion/SLATE Cutscene Editor/Design/Editor/CutsceneEditor.cs:960)
Slate.CutsceneEditor.OnGUI () (at Assets/ParadoxNotion/SLATE Cutscene Editor/Design/Editor/CutsceneEditor.cs:529)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Hello,
Thanks for getting Slate.
That’s a very weird error. I have the exact same version and tried in new project importing from asset store(also in android target platform).
Can you please confirm that you have an asset named “StyleSheet” under folder “Slate Cutscene Editor/Design/Editor/Resources”?
Also, have you tried re-importing the asset or re-open unity?
Please let me know.
Thanks.
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