hello, engineer
At Camera Track I make too many keys in the timeline, I want to use ctrl+z to undo one step ,but it undo too many steps .That’s too bad to the camera track operation.
Can u teach me the correct way to undo?
Thanks!
Unity:5.5.1f1
Slate:1.7
PS. I found that if one keyframe do something once after create then it worked well
But in Unity CurveEditor haven’t this problem.
Hello again,
Thanks for the extra info! (“if one keyframe do something once after create”)
That helps a lot pinpoint the issue.
Please expect this fixed in the next version!
Thank you.
Join us on Discord: https://discord.gg/97q2Rjh
Author
Posts
Viewing 4 posts - 1 through 4 (of 4 total)
You must be logged in to reply to this topic.
Login
Register
By registering on this website you agree to our Privacy Policy.