Unity crash when copying keyframes with Slate editor open

Slate Forums Support Unity crash when copying keyframes with Slate editor open

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  • #850
    martincharriere
    Participant

    Hello,

    I’ve purchase Slate a week ago and started working on a project with it. However when I started animating, Slate repeatedly made the Unity Editor crash. That makes it impossible for me to animate with animation clips and SLATE.

    I use Unity 5.5 which is relatively new, so the issue might be connected to it.

    To resume my process so that you can try to reproduce the issue.

    I created an animation clip. Animated keyframes in it. Then created an other empty animation clip. Added both to my game object. That created an animator on the gameobject.
    Then i created an Animator Track in SLATE. I set a BaseClip created a new animator clip in SLATE. Linked my first animation. All right so far.
    I then tried to copy keyframes from my first animation clip to paste them in the second clip and Unity froze. I had to force it to quit.

    I then restarted Unity and followed the same process, closing the SLATE editor before pasting the keyframes, and it did not crash. So 90% chances this comes from the SLATE editor I would say.

    Are anyone aware of that issue as well ? Am I doing something wrong? Do you have any fixes coming as it makes it impossible for me to use SLATE for my project at the moment.

    Thanks for your replies,

    #851
    Gavalakis
    Keymaster

    Hello,

    So, as far as I understand, you mean that this crash is taking place when copying keyframes within the Unity’s “Animation Window” and not keyframes from within the Slate editor.
    Are you copy/pasting keyframes while the Slate editor is stopped or while it is in preview mode (scrubbing)?
    Even so, I tried replicating the crash, but I couldn’t do it. I am using Unity 5.5.0f3.
    Can you please send a reproduction project (support_AT_paradoxnotion.com) so that I can check this out along with steps to make the crash happen?

    Thanks in advance.

    Join us on Discord: https://discord.gg/97q2Rjh

    #852
    martincharriere
    Participant

    Hey, thanks for your super quick answer.

    Yes exactly.

    The SLATE editor is not in scrubbing mode when animating. But in only affect animation that are in the SLATE timeline. I am also using Unity 5.5.0f3.

    I sent you an email with the project and steps to reproduce.

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