Update, LateUpdate, FixedUpdate for IDirectables?

Slate Forums Support Update, LateUpdate, FixedUpdate for IDirectables?

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #521
    cdr2003
    Participant

    Hi, me again 🙂

    We recently encountered a problem. Our characters are moved in FixedUpdate(). And if we move our characters the same speed as our shot camera, which we made a curve in SLATE to match the characters’ speed, the characters looked really jittered. This is simple, cuz we move our character in FixedUpdate(), but the camera is moved in Update(), which don’t match.

    Is it OK to add an option for IDirectables for us to select whether this directable is updated in Update(), FixedUpdate(), or LateUpdate()? Or you have other workarounds?

    #525
    Gavalakis
    Keymaster

    Hello again 🙂

    I was thinking of adding an “Update Method” selection in the cutscene inspector, so that we can select when the cutscene gets updated as a whole, between Update, LateUpdate and FixedUpdate options. Will this be something that will work for you, or are you suggesting something different? 🙂

    Let me know.
    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #529
    cdr2003
    Participant

    Oh, I think that’ll work for us. But I think it’ll be better if we can select update method for individual actor group or action clip 😀

    #534
    Gavalakis
    Keymaster

    Hey!
    I am just a bit skeptical about allowing a per-clip update method selection because I think it can become a bit over-complicated both in backend as well as in frontend. I think a per-group selection can probably be a bit more elegant to work with.
    I will take a look at this and see how it turns up. 🙂

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.