New: Animator Track now supports Root Motion.
New: RenderCamera is now child of Director Root. VR Support.
New: ‘Animate Property’ action clip now supports multiple properties to be added. (renamed to Animate Properties).
New: Added ‘Additive Sub-Scene’ action clip with updatable root cutscenes and realtime editor preview.
New: Added ‘Set Sprite Key’ along with icon preview and options for color tint, flip x/y.
New: ‘Overlay Texture’ now has animatable color, scale and position.
New: Mecanim Track in now auto-refreshed.
New: All transformation properties are now local to cutscene space, thus affected actors are always virtually parented to cutscene root.
New: Added ability to set custom coloring for clips, per track.
New: Added OnFinish UnityEvents in all quickstart cutscene trigering scripts.
New: Added Translate To, Rotate To, Scale To, as an easy alternative to hand animating.
Mod: Reorganized ‘Transform’ category action clips.
Mod: Clip length can now be set in inspector.
Mod: Non scalable clips no longer show Length and EndTime fields in the inspector.
Mod: Clips have no longer rounded corners (UI).
Mod: Local Actor Instance is no longer parented to cutscene.
Fix: BlendIn/Out is now clamped correctly when scaling action clip.
Fix: Subtitles and screen text that was showing black in some cases.
Fix: Mecanim Track “Recorder has no recorded data”.
Fix: “Look Through Cam” that was impossible to turn off in some cases.
Scripting: Added ability to easily remove Alembic Support and Sequence Rendering features to minimize the build size by specifying a define symbol.
Join us on Discord: https://discord.gg/97q2Rjh
Author
Posts
Viewing 1 post (of 1 total)
The forum ‘Announcements’ is closed to new topics and replies.
Login
Register
By registering on this website you agree to our Privacy Policy.