Hello, i want build application to “Windows Store” platform (Hololens), i have a Unity3d v5.4.0f3 (latest) version, when i build application on “Windows Store” platform i get a next error “Plugin ‘AlembicImporter.dll’ is used from several locations:..”. In my case i need use x86 architecture (becose hololens use it), and i try to delete “x86_64” folder in order to leave this conflict, but when i again build i have a many scripts error. What i need to do? It’s critical for me.
Can you please let me know what kind of script errors do you get after the alembic dll is deleted?
Furthermore another trick you can do if you don’t need both Alembic as well as Offline Image Sequence Rendering, is to delete the folder named UTJ altogether and then please open up “Project Settings/Player” and under “Script Define Symbols”, please add “NO_UTJ”.
Doing this, will remove all conflicts related to the external DLL libraries used (which I am really considering removing them altogether from the package and make these optional).
Let me know.
Thanks!
Join us on Discord: https://discord.gg/97q2Rjh
Author
Posts
Viewing 2 posts - 1 through 2 (of 2 total)
You must be logged in to reply to this topic.
Login
Register
By registering on this website you agree to our Privacy Policy.